Saturday, July 16, 2011

ACE COMBAT X2: JOINT ASSAULT OST REVIEW

Joint Assault was probably one of the weakest, if not the weakest Ace Combat port to hit any platform. Scoring only a 6.5 on IGN, this game had no hope of making it off the runway, and it seemed like most of the compositions in this OST reflect that.

Now Joint Assault his some good music, keyword some, but they seem mostly out of place for what Ace Combat is meant to be composed for. Most of the good pieces are ground centric, ranging from RPG to Racing music. None of the songs really fit a flight arcade/sim setting, and that's what I'm puzzled about, 'til I saw the credits list for the composers.

The composers are comprised of Persian, Racing, RPG, and an AC oldie who clearly weren't supervised what makes the newer AC games so special in the music department. As if the "good team" was either on a hiatus or busy revving up for Assault Horizon.

That said there are some exceptional tracks, but it seems these ones were just "copy and pasted" over from the more epic OSTs, to which they shouldn't really count as newly original tracks.

I mostly put blame on the Namco management team, for hiring composers from other teams (and Inon Zur) who have no real consistency when it comes to making Flight sim music. That said some of the tracks are pretty decent.

In my Opinion?

7.8 out of 10

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