Saturday, August 21, 2010

Kudos to Ubisoft

Quite honestly I don't recall making a Forum account yet I already had one. I just wanted to say Kudos to Ubisoft for making GRFS.




Quite honestly I'm tired of all the WWII and Modern rehashes that have been done to death now...and seeing Ghost Recon move closer into the future is a fresh step thanks to basing it on realistic prototypes.



Quite honestly after hearing about the Wii version of Ghost Recon and catching my eye with the 2 player co-op I decided to again research the Ghost Recon franchise. The Wii version looks very fun and Future Soldier has blown me and many of my friends away with its presentatiion.



Watching the E3 Demo with a few of my friends we were amazed by the graphics to the point we came away impressed. One of my friends who isn't even really into shooters is now wanting the game due to shear originality this game holds. The mixture of stealth, technology, tactics, visuals, and other aspects IMO is nowhere else on the market.



Quite frankly I'm at a loss for those who think this game has "no tactics"...quite honestly I and my friends agree that the E3 gameplay was nothing but tactical prowless. I have yet to see any "run and gun" and "full-out action" in any of the videos. If you were to pick up a game like MW2 or BC2 with tanks and choppers blowing everything to smitherings then I can agree with the run and gun antics.



Heck this game presents a level of realism few games have...I've heard people compare it to other "command-based" games...but quite frankly due you see a real soldier popping a menu in front of him...no. I've lived in the military my whole live and I tell you for a fact Ghost Recon is more along "the real army" than most other games...CQC is very much in use in the real army and melee takedowns are standard in the army now.



If you were to ask my Dad who has served in the army for years now he would say Ghost Recon is definitely more along the lines of what actually goes on in real combat. Heck if you were ever to watch a video on how SWAT teams do stuff most of their situations are CQC. And to think SWAT stands for "Special Weapons and Tactics".



That all being said I'm not trying to change your guys opinions but I believe Ubisoft has done amazing job of bringing shooters to the next level and presenting an experience that nobody else has attempted to do. I understand that the series has made by some drastic changes but IMO FS is looking bright for many people I know who have been waiting for a game like this.



Good day everyone.

Tuesday, August 17, 2010

Console Wars: The Balance of Power

I was prompted to make this blog post on account of someone liking my "console war" system. Thus is as follows:

PS1 and N64:

PS1: RPGs and some measly platforming

N64: prefered platforming and SHOOTERS.

PS2, Gamecube, PC, and Xbox:

PS2: RPGs, Platformers, and lame Shooter ports

Gamecube: Platforming, Adventure, and plenty of lame ports(RPGs and Shooters alike)

Xbox: W-RPGs and SHOOOOTEERS.

PC: MMO(FTW?)

PS3, Wii, Xbox 360, and PC:

PS3: JRPGS, Lame W-Shooter ports, J-Shooters, and plenty of platforming.

Xbox 360: Lame JRPGs(ports also), W-RPGs, SHOOOTEERS, and some odd platforming.

Wii: EVERYTHING

PC: Coughing to death just to get a single game*(even ports for that matter)

PSP and DS:

PSP: RPGS(Yay!), Shooters(need second analog!), Platforming(Sokay).

DS: RPGs(Meh), Shooters(sokay), and Platforming(The only Redeeming factor).

That's it for now.