Sunday, May 15, 2011

Future Interviews: Star Trek-Arena

Q: What is the premise of Star Trek: Arena?

A: The game pretty much tells the story of illegal live-or-die arena matches not known to organizations like the federation. The main story acts center around a starfleet squad that is captured and has to practically live through each match before they can escape or etc.

Q: How will combat be handled?

A: Besides the story arc there is challenges or "arcade" matches where if you were to play a klingon, you will use melee weapons such as bat'leths to take on the arcade matches in a similar style to that of Batman: Arkham Asylum. The story arc will handle like a third-person squad shooter where you'll have to use your brain and shooter skills to take down much larger groups and targets.

Q: How long is the game?

A: I would like the story arc to last at least 5 hours, pretty much the length of a long star trek movie.

Q: Is there co-op and/or multiplayer?

A: There is both. Co-op can be handled either by doing the story arc and/or the arcade challenges. The multiplayer includes both death match, team deathmatch(with numerous factions), Last Team Standing(with only a limited amount of respawns), and of course Capture The Flag with a Star Trek twist.

Q: What kind of weapons will be in the game?

A: Bat'leths, phasers, phaser rifles, anything you can think of that's pretty much canon like Elite Force, except third-person-ified.

Q: Anything you will like to tell the fans?

A: Keep an open-mind, the game is gonna rock!

Q: Thanks for your time

A. Thank you

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