Tuesday, December 14, 2010

L.O.S.T.: Bringing the Frostbite

Breaking idea...I know I've mentioned Destructible environments before and the ability for the enemy to use chunks of ice as hurdling weapons to crush the good guys, but wouldn't be cool to have an awesome technical feature while of this is going on...kind of like how EA overemphasizes the power of their Frostbite engine?

Getting back to some of the earlier comments on L.O.S.T.

Ice: The ice the enemy will throw at you will have some nifty features, such as based on the placement and angle the enemy grabs it...it will be shaped accordingly and so well the "hole" creating from "taking" that chunk of ice.

Adaptive A.I. and the Ice: Though this game is meant as a co-op and multiplayer focused game, like Lost Planet there are gonna be times where A.I. is better due to either nobody online or etc. Like the enemy being able to adapt it's battle plan based on your weapon and placement/movement...Ice is a pretty fragile material, and so it would be an awesome technical feat when your A.I. allies had a CQC shotgun tried or accomplished to pump that ice to pieces, but of course it would be better if they targeted the Artic Aliens themselves if they didnt have ice, but after that chunk of ice is in the picture detroying that block of ice is the priority. I am just thinking "out-loud" at this point.

Something to think about.

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